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randomising soundfile playing
February 4, 2020
teaching
& interactive sound environments
Martin Parker Rationale Here’s the introduction solving the first person controller problem
Adapting In a large open space by James Tenney for Unity Game Engine
January 29, 2020
teaching
& interactive sound environments
Faust2UnityTutorial Adapting In a large open space by James Tenney for Unity Game Engine Rationale Challenge 1 - work out the pitch schema